
Hermosa Diosas
Ministry Of Mining And Industry
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Posted - 2011.05.26 09:34:00 -
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Originally by: Terios Corvalis The problem: EVE is currently in the age of supercapitals. If you have more you win, if you have less you lose, a fleet subcapitals and normal capitals are unable to counter a fleet of supercapitals. On the other hand, many people say: I worked/cheated/scammed hard to get the ISK for it so they shouldn't be nerfed. I agree, in combat they should be monsters as they are now. The things I want to change are the cost and logistic background to operate them efficiently.
The million dollar question: How to do it? Currently a Nyx, Aeon, etc has a jumprange of 10LY, with good jump skills it takes 6.000 isotopes (900m3) to make this jump. That costs around 3M ISK, what is a joke, if you consider the 15-20B ISK real price of these ships. Let's change this balance a little bit, say a 100 times: a jump of 10LY should cost about 600.000 isotopes (90.000m3) that's about 300M ISK. The fuel bay for supers should be around 100.000m3, so after jumping in, the supercapital fleet is stranded, unless you organize proper logistical background with jump-freighters in stand-by for example. The corp hangar should have the same size as now (50.000m3), so it's not making any big difference.
Effects - PROs:
- supercapital blobs would not be able to get to the other side of the universe in less then 2 hours, like nowadays - less griefing - killing lonely ratting carriers, etc with a dozens of supercapitals would cost a lot more ISK, than the actual ISK damage inflicted - in bigger conflicts, they could still be used in large numbers to break SOVs, etc since their combat abilities would be the same as now, and usually big alliances have good logistical background. But at least they would only use a single nyx to kill a lonely rifter camping a gate, not 20 - FC's should consider cost/effect - if someone choose to deploy a fleet of supers, after jumping in there is no way to get far until refueled, so there could be GFs, without retreating from the pew-pew at the first sign of trouble - would encourage of using supers in smaller scale warfare too, since you don't have to be afraid of deploying your few own SCs for being ganked almost instantly by a super-super blob from the other side of the universe - titans could bridge more subcaps because of the greater fuel bay - happy hour for ice-miners
CONs: - This proposal wouldn't change the combat abilities of SCs, but still a lot owner would cry how expensive (300M/10LY) it became to travel in a 15-20B ISK ship, but I say if you have the ISK to buy one, you should have the ISK to pay maintenance fee too.
Interesting idea but for alliances that make billions in moon gold this will have no effect on their pockets - why cant ppl realise that!
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